A friend of mine who has set up a startup specializing in the development of computer games recently approached me, seeking my views on what I consider to be the most ideal method to distribute funny games. In this context, funny games are those that are primarily designed to make you laugh. The friend in question has come up with several games that he considers funny, and he is now at the stage where he has to figure out ways of distributing the games to the targeted audience.
In answering the question about the selection of the most ideal method to distribute funny games, I had to point out one important fact right from the outset. This is the fact that several methods of distributing computer games that were considered viable a few years back are now totally obsolete. Today, for instance, you can’t start talking about the idea of distributing the funny games through floppy disks (unless you are a joker, trying to be funny). There is actually a generation of people who don’t know what a floppy disk is! And while compact discs (CDs) are not totally obsolete, they are not considered to be hip anymore. It is actually not hard to foresee a future where computers will be made without slots for CDs: as people move towards flash memory and towards the idea of either downloading stuff from the Internet or accessing stuff directly from the Internet.
So, against that background, I ended up advising my friend that the most ideal method of distributing funny games in this day and game is through the use of the Internet. Ideally, I advised him, the games should be crafted as Flash games: so that they can be accessed and played over the Internet. Beyond that, the next best thing is to make the games downloadable over the Internet. These, to me, are the only viable alternatives in this day and age, when it comes to methods of distributing funny games.